I recently posted about a small weekend project with my sons: building an iOS soundboard app using NativeScript and a text-to-speech engine. In this post, I wanted to dive a bit deeper into resizing images for a NativeScript App, and how I went about integrating static images into my app. Using XML and CSS to Add Images to your App In my app,…
Month: March 2016
An Early Second Day at Code PaLOUsa
I had an early second day at Code PaLOUsa, which started with an alarm that was too loud and too early – mainly because I spent time late Monday evening refining my talk on Visual Studio Code. I’d like to say that I made it to all of the sessions I had planned to see on Tuesday morning, but the…
Exciting Things are Happening at Code PaLOUsa
This is a big week for the development community. The biggest is //build happening in San Francisco. //build is an awesome conference, but I can’t swing for those swanky tickets every year. My team at KiZAN is headed to Code PaLOUsa instead, and exciting things are happening at Code PaLOUsa again this year. Code PaLOUsa is software development madness. Once…
NativeScript Mobile App for my Kids
On Saturday morning, my sons and I were casually watching several videos from Boston Dynamics. My oldest, Charlie, was enthralled and wanted to build his own robot afterwards. We set forth, procuring the finest materials I can muster – a styrofoam package insert, cardboard, paper cups, glue, and duct tape. As we were building, Charlie asked if we could make…
NativeScript Image Builder
I just released a new tool for NativeScript developers called the NativeScript Image Builder. Check it out at http://nsimage.brosteins.com. The NativeScript Image Builder helps you re-size your Android and iOS image assets for using with your NativeScript apps. Upload your maximum resolution image in PNG format, and you’ll get back a .ZIP file with the image assets re-sized. The Details…